![]() ![]() ![]() attacks/actions require stamina (Wildcat and Smilodon do this, but not as developed as Vigor). It has the most in depth implementation of a stamina system: -blocked hits eat stamina instead of health.at least until stamina is too low. *Vigor changes effect both players + NPCs (except Injury system.which I disable anyway). In the end, I decided to go with Vigor.here's a few reasons why. For SSE, I've tried out Combat Evolved, Wildcat, Smilodon and Vigor.and combinations thereof.
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